File of story mode to build a savefile with the game completed. Be sure to uncheck `Runtime > Prevent writing to disk` before playing back the movie.
! Version info: libTAS version: 1.4.0 ! Annotation info: {{Game: Braid, version published on 2015/06/13, drm-free version (available at https://www.humblebundle.com/store/braid). OS: Debian Buster amd64 with Linux kernel 4.19.0-5-amd64, libTAS v1.4.0. Game executable is `/path/to/game/Braid.bin.x86`. The game runs in fullscreen by default. `Video > Virtual screen resolution` must be set to `1920x1080 (16:9)`, because of mouse inputs. In `File > Executable options`, library path must be set to `/path/to/game/lib`. Command-line options should be `-no_launcher -60fps`.}}
! Version info: libTAS version: 1.4.0
! Version info: libTAS version: 1.4.0
! Version info: libTAS version: 1.3.5
! Version info: libTAS version: 1.3.5 ! Annotation info: {{Shovel Knight v4.1 DRM-free version (taken from Humble Store), 64-bit binary. Tested on Debian 10 (Buster) 64-bit and libTAS v1.3.5. Game executable is "/path/to/game/64/ShovelKnight" You must open "File > Executable Options..." and set "Library path" to directory "/path/to/game/64/lib" The game can be launched natively first to set video resolution for encoding purpose. It does not affect sync. Also, in the game options, Game > Show Feats were disabled. The game data is loaded on frame 2, so the movie should be frame advanced from startup to frame 3, to prevent a desync. Version with credits fast-forwarded and inputs to the end.}}
! Version info: libTAS version: 1.3.4 ! Annotation info: {{Game: Axiom Verge, version 1.43, Steam, 64-bit binary. OS: Ubuntu 18.04 amd64 with Linux kernel 4.13.0-36-generic, libTAS v1.3.2. Game executable is `/path/to/game/AxiomVerge.bin.x86_64`. libTAS must be configurated with `Runtime > Virtual Steam client` checked and `Runtime > Recycle threads` unchecked. In `File > Executable options`, library path must be set to `/path/to/game/lib64`. For encoding purpose, the resolution of the game can be changed in-game in the options, it does not affect sync. The options must be set by launching the game from libTAS with `Runtime > Backup savefiles in memory` unchecked, so that the options are saved on disk. Then, `Runtime > Backup savefiles in memory` is checked again and the TAS can be played back.}}
! Version info: libTAS version: 1.3.3
! Version info: libTAS version: 1.3.3
! Version info: libTAS version: 1.3.2 ! Annotation info: {{Game: Escape Goat 2, v1.1.4, Steam, 64-bit binary. This version is not the latest, this TAS was made in a previous version before some physics stuff was changed. To obtain this version, open the Steam console (by opening steam://open/console in a browser) and enter "download_depot 255340 255342 4228679490049036074". It will download the game with the correct version inside your Steam directory. OS: Ubuntu 18.04 amd64 with Linux kernel 4.13.0-36-generic, libTAS v1.3.2. Game executable is `/path/to/game/EscapeGoat2.bin.x86_64`. libTAS must be configurated with `Runtime > Virtual Steam client` checked. In `File > Executable options`, library path must be set to `/path/to/game/lib64`. For encoding purpose, graphical settings can be modified before playing back the movie, which does not affect sync.}}